Unofficial Godot Engine builds
This page lists Godot builds containing the latest changes.
Please report issues pertaining to the engine
These builds are automatically uploaded every day around 02:00 (UTC) using Azure Pipelines and GitLab CI.
Please report issues pertaining to these builds
Do not report engine-related issues there; please report them on the Godot repository
Builds on this page are currently less optimized than official
target=release are broken in the
master branch. Do not use these builds to compare
performance with official releases.
Server and export templates
The installer and editor binaries are not signed and may throw a security warning from
Windows SmartScreen; this does not mean they contain a virus. Check out the
periodically-updated Virus Total report
for instructions on disabling Windows SmartScreen (set
Check apps and files to Off).
The application is not signed (as it costs money to do so) and will refuse to run by
default. To run it, right-click the Godot application, choose Open in
the dropdown then click Open in the warning dialog. It will only ask on
the first application start, not on subsequent starts.
Note that on macOS 10.15, you may have to perform this operation twice before it actually works.
See also this page for instructions on disabling
The Linux editor binary is built on Ubuntu 16.04. It should run on any
distribution as new or newer (as long as the CPU architecture is